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Fall Jumper Fall Jumper patch2.4 Seafood 3479# lodestone
Fall jumpers are born with an inherent tendency to swim against the current. When they arrive at a falls, this leaves them with no option but to leap out of the water in an attempt to continue upstream. Desynthesizable: Yes Culinarian
Desynthesizable:43.00 [3015]
Fall JumperFishing gatherer of information Fall Jumper
Lv | Type | Time | Condition | Region area | Map |
---|---|---|---|---|---|
Lv:20 | Rivers | all | None | Upper La Noscea - Fool Falls | Check Map |
Lv:25 | Rivers | all | None | East Shroud - Verdant Drop | Check Map |
Fall Jumper Items desynthesis Fall Jumper
Item name | Lv | Details | Category |
---|---|---|---|
Clear Demimateria II | 30 | A crystallized mass of residual spiritbond energies transferred to an item by its maker during the crafting process.Exchangeable for gil. | Demimateria |
Grade 3 Dark Matter | 21 | It has recently been discovered that this substance of unknown origin has the faculty to assimilate with other forms of matter, effectively restoring them to their original condition. This specific grade of dark matter has been shown to bond best with items crafted from standard materials.[Used to repair equipment for levels 1-30.] | Catalyst |
Fine Sand | 2 | Extra-fine sand made up of particles barely visible to the eyes of men. Crafting Material | Stone |
Water Shard | 1 | A tiny crystalline manifestation of aetheric water energy. Crafting Catalyst | Crystal |